That brush with trolls and drama and Negative Nelly comments on this very blog - you know we like to keep it civil around here for the most part - was terribly annoying. I think this blog needs another Gray Box entry post-haste, and perhaps a healthy dose of Pendragon game reports and a heaping pile of more of the usual silliness that goes on 'round here.
Today's lesson: don't let the trolls get you down.
Even if I don't owe it, here's a Joesky tax in honor of the occassion:
Dreed Sporting Chef
A new character class for BECMI D&D inspired by S. John Ross's Uresia: Grave of Heaven setting.
Prime Requisite: Intelligence and Charisma.
Other Requirements: Dexterity 9.
Experience Bonus: 5% for an Intelligence score of at least 13, 10% for a Charisma of 13 and an Intelligence of 17.
Hit Dice: 1d4 per level with Constitution adjustments up to 9th level. Starting at 10th level, +2 hit points per level and Constitution adjustments no longer apply.
Maximum Level: 36
Armor Allowed: As thief.
Saves: As thief.
Attack Advancement: As thief.
Weapon Mastery: Normal (see below).
Damage: Special (see below).
Special Abilities:
Other Requirements: Dexterity 9.
Experience Bonus: 5% for an Intelligence score of at least 13, 10% for a Charisma of 13 and an Intelligence of 17.
Hit Dice: 1d4 per level with Constitution adjustments up to 9th level. Starting at 10th level, +2 hit points per level and Constitution adjustments no longer apply.
Maximum Level: 36
Armor Allowed: As thief.
Saves: As thief.
Attack Advancement: As thief.
Weapon Mastery: Normal (see below).
Damage: Special (see below).
Special Abilities:
- The Sporting Chef gains the skill of Profession (Cooking) for free.
- God of Cookery: While using any "normal" weapon, the Sporting Chef does a mere 1d4 damage; while wielding food as a weapon (baguette, sausage links, hot soup, etc.), the Sporting Chef does 1d6 damage. Furthermore, the Sporting Chef may use Fighter Weapon Mastery when wielding food items.
- Additionally, every level the Sporting Chef may add the abilities of Buffet Demon, Connoisseur, Culinary Encyclopedia, Gustatory Focus, Judge Cook, Lightning Chef, and Portable Kitchen, one ability per level.
- At 3rd level, the Sporting Chef begins attracting followers. The first batch of followers (sous chefs) consists of 1d6 retainers, who work for the Chef free of charge and enjoy a +4 bonus to morale. Every other level thereafter, the Chef attracts 1d6 more retainers (apprentices), up to the maximum allowed by his Charisma.
- At 5th level, the Sporting Chef's damage increases to 1d8 when using food as weapons. Furthermore, the Sporting Chef's food weapons count as +1 weapons for the sole purpose of determining whether the Chef can hit creatures who can only be damaged by magic weapons. At 10th level, the effective bonus is +2, at 15th it increases to +3, and at 20th it increases again to +4.
- At 9th level, the Sporting Chef becomes an internationally recognized celebrity chef. He enjoys the benefits (and drawbacks) of celebrity, and also attracts an "honor guard" of faithful followers:
1d100 | Sporting Chef Follower |
01-10 | 10 mounted knights: 1st-level fighters with field plate, large shield, lance, broad sword, morning star, and heavy war horse with full barding |
11-20 | 10 1st-level elves with chain mail, long sword, long bow, dagger |
21-30 | 15 wardens: 1st-level fighters with scale mail, shield, long sword, spear, long bow |
31-40 | 20 berserkers: 2nd-level fighters with leather armor, shield, battle axe, broad sword, dagger (berserkers receive +1 bonus to attack and damage rolls) |
41-65 | 20 expert archers: 1st-level fighters with studded leather armor, long bows or crossbows (+2 to hit) |
66-99 | 30 infantry: 1st-level fighters with plate mail, body shield, spear, short sword |
00 | DM's Option (pegasi cavalry, Emerald Knights, Minotaurs, a cooking school's worth of Sporting Chef apprentices, etc.) |
Level | Experience |
1 | 0-1,800 |
2 | 1,801-3,600 |
3 | 3,601-7,200 |
4 | 7,201-14,400 |
5 | 14,401-30,000 |
6 | 30,001-60,000 |
7 | 60,001-120,000 |
8 | 120,001-240,000 |
9 | 240,001-360,000 |
10 | 360,001-480,000 |
11 | 480,001-600,000 |
12 | 600,001-720,000 |
13 | 720,001-840,000 |
14 | 840,001-960,000 |
15 | 960,001-1,080,000 |
16 | 1,080,001-1,200,000 Sporting Chef Abilities (adapted from Uresia d20) Buffet Demon: You can consume unlimited quantities of food and drink at a rate of up to twice your body rate per combat round. Connoisseur: With a single taste, you can analyze the precise origins of any food or drink. You can also reveal the basic (but not "secret") ingredients of the food or drink sampled. Culinary Encyclopedia: The ability to recall the attributes, quirks, and elements of all known spices, ingredients, and tools of cookery. This ability also includes proficiency in acquiring ingredients and food-related materials. Gustatory Focus: The ability to cook or eat under any circumstance, including in the middle of combat! You can also cook perfectly in total darkness or while blindfolded. Judge Cook: You can accurately judge the level and alignment of any other Sporting Chef with only a few minutes' observation (and not necessarily while cooking). Lightning Chef: Simple "one-dish" meals can be prepared in a single combat round. Portable Kitchen: You will always have easy and ready access to cooking gear and ingredients, including out-of-season or illegal ingredients. |