Journey now to the thrilling days of . . . tomorrow!
After the terrifying war with the Overlord of Jupiter, the Solar Patrol was commissioned to police the interplanetary space lanes, protecting traffic from pirates and the insidious Red Hive! Drawing inspiration from the films, novels, comic books, and radio shows of the '30s, '40s, and '50s, GURPS Tales of the Solar Patrol presents an original setting for GURPS. In this alternate future-history, computers use punchcards, the swamps of Venus are home to strange natives, and the mighty Tesla coil has made it possible for humanity to explore and colonize the Solar System.
Get the templates, equipment, and ships you need as a Patrolman in this pulp-science fiction "world of tomorrow"!
This is eerily close to a campaign I've been mulling over for the last year or two but never got around to doing any work on.
Must. Run. This.
I'm also thinking of adapting the Rifts "Phase World" setting to a BESM Space Fantasy campaign. Should be fun. I've never really run or played any sci-fi games/campaigns, so this is all long overdue.